Paper Title
Online Game Item Pricing: Factors Affecting Skin Item’s Price in Counter-Strike: Global Offensive

Abstract
This paper presents an analysis of factors affecting skin item’s price in Counter-Strike: Global Offensive online game. Skin item is a kind of virtual product whose price cannot be properly estimated by its cost. This study wants to uncover the characteristics of skin item by analyzing the price from some game’s unique factors such as types of weapons, StatTrakTM property, or rarity using the linear regression technique. The analysis is operated through a dataset retrieved from the Steam Platform. This study found that all these factors significantly affect the skin item’s price. Still, the StatTrakTM property affect the price negatively, while the rests affect the price in positive way. Keywords - Pricing, Online Game, Virtual Product, Price Analysis.